SimCity’s problems just keep on coming. After an opening week marred by server problems that prevented most people who bought the game from actually playing it, EA smoothed out the connection problems and gave people a chance to play the game they spent sixty bucks on. All good, right? Not quite. It turns out that once people actually played the game, they realized the game itself was broken. Weird glitches in the game made it virtually unplayable. The Sims who populated your city would move to the nearest job or house with an open space, whether or not that was where they belonged. That meant all the game features that would ensure your city ran smoothly got all out of whack. Couple that with rumors that the game can be played offline, which goes against everything EA has been saying, and the game’s release has become a nightmare. SimCity lets users wipe out a failed city and start over. If only it was that easy for EA.
About Shelly Palmer
Shelly Palmer is the Professor of Advanced Media in Residence at Syracuse University’s S.I. Newhouse School of Public Communications and CEO of The Palmer Group, a consulting practice that helps Fortune 500 companies with technology, media and marketing. Named LinkedIn’s “Top Voice in Technology,” he covers tech and business for Good Day New York, is a regular commentator on CNN and writes a popular daily business blog. He's a bestselling author, and the creator of the popular, free online course, Generative AI for Execs. Follow @shellypalmer or visit shellypalmer.com.