Wii U
Sony, you are officially off the hook with the PS3’s interminable, poorly timed and mandatory system updates. It’s not like Nintendo’s just fixing typoes in the help file, either. This update lets you access online features, transfer data from a Wii, visit the Miiverse and use other online features. So, basically, you’re bringing home an Continue Reading →
Wii U Gamepad
The Nintendo Wii U comes out in just a few days, just in time for Thanksgiving-time shopping. Look at its signature feature: the GamePad. It has a 6-inch touch screen. It has a gyroscope. It has buttons. It’s more than a little like a supertablet. But it’s not. I’ve tried using the Wii U. Nintendo’s Continue Reading →
[wpaudio url=”https://media.shellypalmer.com/wp-content/images/usrn/121115_SHELLYPALMER_GEN_BED.mp3″ text=”Click to play … ” dl=”0″] Nintendo’s next console, the Wii U, launches in North America this Sunday. With the holidays coming and budgeting a must, you might be wondering: Why the heck should I care about the Wii U? Don’t I already have a Wii? The Wii U is Nintendo’s first true Continue Reading →
DirectX 11
We hope there weren’t too many PC gamers clinging to Windows 7 for dear life, because Microsoft isn’t about to rescue them with a near-term DirectX update. The company’s Daniel Moth (and supporting documentation) states that DirectX 11.1 is exclusive “for all practical purposes” to Windows 8-based platforms, including Windows RT and Windows Server 2012 Continue Reading →
Wii U
Nintendo’s Wii U is out November 18. We’ve had a review unit for a few days, and here’s what’s surprised us the most. The next game console from Nintendo is a strange beast indeed. The controller, called GamePad, has a built-in touch screen. And the system can wirelessly stream its visuals to both the GamePad Continue Reading →