An engaging open-world game is enriched with minute details that enhance a player’s immersive experience, and a crucial component of this is ambient conversation. Every snippet of dialogue (referred to as a “bark”) must be meticulously crafted by the game developers, which is a labor-intensive and intricate endeavor.
Ubisoft, maker of popular open world gaming series like Assassin’s Creed and Watch Dogs, is going to speed up this process with Ghostwriter, a purpose-built AI model.
“Ghostwriter was created hand-in-hand with narrative teams to help them complete a repetitive task more quickly and effectively,” Ubisoft said in a video release, “giving them more time and freedom to work on games’ narrative, characters, and cutscenes.”
Remember the kerfuffle a few weeks ago as Writers Guild members were asking producers to “regulate use of material produced using artificial intelligence or similar technologies”? This is why.
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