
Since the Wii U was first unveiled, quite a few people have asked if the system was really powerful enough to handle HD graphics while pushing an 854×480 image out to the tablet GamePad wirelessly in real time. Has to come with significant lag, right? We haven’t noticed any latency between the GamePad and the on-screen action in any of our hands-on tests with the system, but other reports differed on this score. Rayman Legends developer Michel Ancel has now confirmed the GamePad image on the Wii U suffers only 1/60th of a second delay. Read the full story at ARS Technica.