Since the days of the great Atari crash, the history of game consoles has been one of increasingly powerful walled gardens. Massive companies exercise tight control over what games can be released on their platform, how often, and at what price. But that model is starting to look a little outdated. We live in a world where iOS is succeeding as a game platform with thousands of lightly regulated titles, where even hardcore games like Team Fortress 2 are making the free-to-play model work, and where PC developers often make more money when they control the price of their own games. Read the full story at ARS Technica.

About Shelly Palmer

Shelly Palmer is the Professor of Advanced Media in Residence at Syracuse University’s S.I. Newhouse School of Public Communications and CEO of The Palmer Group, a consulting practice that helps Fortune 500 companies with technology, media and marketing. Named LinkedIn’s “Top Voice in Technology,” he covers tech and business for Good Day New York, is a regular commentator on CNN and writes a popular daily business blog. He's a bestselling author, and the creator of the popular, free online course, Generative AI for Execs. Follow @shellypalmer or visit shellypalmer.com.



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