Wii U Gamepad
The Nintendo Wii U comes out in just a few days, just in time for Thanksgiving-time shopping. Look at its signature feature: the GamePad. It has a 6-inch touch screen. It has a gyroscope. It has buttons. It’s more than a little like a supertablet. But it’s not. I’ve tried using the Wii U. Nintendo’s Continue Reading →
[wpaudio url=”https://media.shellypalmer.com/wp-content/images/usrn/121115_SHELLYPALMER_GEN_BED.mp3″ text=”Click to play … ” dl=”0″] Nintendo’s next console, the Wii U, launches in North America this Sunday. With the holidays coming and budgeting a must, you might be wondering: Why the heck should I care about the Wii U? Don’t I already have a Wii? The Wii U is Nintendo’s first true Continue Reading →
Wii U
Nintendo’s Wii U is out November 18. We’ve had a review unit for a few days, and here’s what’s surprised us the most. The next game console from Nintendo is a strange beast indeed. The controller, called GamePad, has a built-in touch screen. And the system can wirelessly stream its visuals to both the GamePad Continue Reading →
Wii U Gamepad
Since the Wii U was first unveiled, quite a few people have asked if the system was really powerful enough to handle HD graphics while pushing an 854×480 image out to the tablet GamePad wirelessly in real time. Has to come with significant lag, right? We haven’t noticed any latency between the GamePad and the Continue Reading →