
Developer Phil Fish knows there’s a problem preventing some people from enjoying his Xbox 360 puzzle platformer Fez as intended. But he’s not going to fix it, thanks to what he says is an exorbitant fee of “tens of thousands of dollars” that Microsoft would charge to recertify the game after a needed patch. The issue started on June 22, when Fish released a patch intended to fix some outstanding gameplay and performance issues with Fez. That patch gave rise to new problems for some players, though, by causing their save files to appear as corrupted, in effect erasing their progress through the game. Read the full story at ARS Technica.