Kickstarter can be a wonderful way to fund a video game, but as I’ve said for some time now, the rules are pretty vague. Only one thing is certain when you put your money into a Kickstarter project: there’s no way to know whether you’ll get what you pay for. Now one indie game funded on the site looks like it may have to call it quits. Haunts: The Manse Macabre wrapped up its Kickstarter drive just over three months ago on July 6th. The turn-based horror strategy game raised $28,739 – nearly $4,000 over its goal of $25,000. Read the full story at Forbes.

About Shelly Palmer

Shelly Palmer is the Professor of Advanced Media in Residence at Syracuse University’s S.I. Newhouse School of Public Communications and CEO of The Palmer Group, a consulting practice that helps Fortune 500 companies with technology, media and marketing. Named LinkedIn’s “Top Voice in Technology,” he covers tech and business for Good Day New York, is a regular commentator on CNN and writes a popular daily business blog. He's a bestselling author, and the creator of the popular, free online course, Generative AI for Execs. Follow @shellypalmer or visit



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